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TechMark Zuckerberg

Here’s how Mark Zuckerberg explains virtual reality

By
Dan Kedmey
Dan Kedmey
and
Alex Fitzpatrick
Alex Fitzpatrick
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By
Dan Kedmey
Dan Kedmey
and
Alex Fitzpatrick
Alex Fitzpatrick
Down Arrow Button Icon
June 12, 2015, 12:06 PM ET
The Oculus Rift is arranged for a photograph during the Oculus VR Inc. "Step Into The Rift" event in San Francisco,   California, U.S., on Thursday, June 11, 2015. Facebook Inc.'s Oculus virtual-reality headsets will work with Microsoft Corp.'s Windows 10 and use the software maker's wireless Xbox game controller. Photographer: David Paul Morris/Bloomberg  *** Local Caption *** Palmer Luckey
The Oculus Rift is arranged for a photograph during the Oculus VR Inc. "Step Into The Rift" event in San Francisco, California, U.S., on Thursday, June 11, 2015.Photograph by David Paul Morris — Getty Images

Facebook CEO Mark Zuckerberg laid out his vision for the Oculus Rift virtual reality headset in a Facebook post on Thursday that has racked up 70,081 likes and counting. Facebook bought the company behind the Rift, Oculus VR, last year in a deal worth $2 billion.

Zuckerberg hailed the device as so much more than a gaming console with head straps, arguing that it could be used to transport users into three-dimensional movies and virtual social settings with their friends.

“When you put on the Rift, you’ll be able to experience immersive virtual environments that create the feeling of ‘presence’ – like you’re actually there,” Zuckerberg wrote.

He continued:

“We developed state-of-the-art custom display technology to create immersive visuals, and precise head tracking, so you can move naturally in virtual environments. We integrated high quality VR audio into the Rift to convince your ears that you’re really there. And we invested a lot of effort in making the headset light, comfortable and easy to wear. Putting on the Rift is as easy as putting on a baseball cap.”

Oculus’ Rift headset will release in early 2016. Oculus has not yet disclosed the price for a headset.

About the Authors
By Dan Kedmey
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By Alex Fitzpatrick
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