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TechVirtual Reality

Walmart CEO: VR Training Helped Save Lives in El Paso Shooting

Aric Jenkins
By
Aric Jenkins
Aric Jenkins
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Aric Jenkins
By
Aric Jenkins
Aric Jenkins
Down Arrow Button Icon
August 20, 2019, 6:13 PM ET
Walmart employee using VR
A Walmart associate uses an Oculus Go virtual reality headsetOculus/Facebook

Walmart CEO Doug McMillon says active shooter training utilizing virtual reality devices helped Walmart employees navigate the mass shooting in El Paso, Texas, earlier this month that claimed 22 lives.

McMillon, speaking in an exclusive interview with Coins2Day, said management team members and associates at the Walmart store where the shooting occurred felt appreciative of the VR training and acknowledged its benefits in the wake of the seventh-deadliest mass shooting in the U.S. Since 1949.

“I’ve done [the training] myself. And there’s something about doing that through VR that helps you, in some ways, live the experience and understand the steps that you need to take in an active shooter situation,” McMillon told Coins2Day.

“Because the management team [in El Paso] acted so fast and engaged other associates and executed the plan, we all feel very confident that lives were saved and seconds were gained,” McMillon added.

McMillon said the VR training module for active shootings is part of the overall Walmart Academy experience. The company also uses virtual reality modules with day-to-day training, claiming VR training boosts employee confidence and improves test scores 10 to 15 percent. It has distributed 17,000 Oculus Go VR headsets for training in stores across the country.

To develop the modules, Walmart works with VR software company Strivr, based in Menlo Park, Calif. Strivr was responsible for developing the active shooting module discussed by McMillon.

“There’s no way to prepare for this in the real world,” Strivr CEO Derek Belch told Coins2Day during a phone call Tuesday. “As far as training for what to do in that scenario, VR offers a medium that nothing even comes close to touching. We worked very close with Walmart and some of their safety partners for the specifics of how we should do this. It’s not a video game.”

“We went back and looked at security cam footage and built the module for how this may play out specifically in a Walmart store,” Belch added. “It’s not a generic environment; it helps with the learning and cognitive aspect because store associates can say, ‘I was literally in this store,’ or a store just like it with similar lights, colors, et cetera.”

Belch said that he has not spoken with McMillon in the wake of the El Paso shooting, but said a few store associates had reached out to Strivr to thank the company for the training.

The use of VR in crisis scenarios could increasingly find applications in corporate workforces. Strivr also develops training modules for Verizon store employees to handle store robberies. Belch calls these types of situations a “home run use case” for VR.

Belch says that in the wake of Walmart’s praise for the training modules, “phones have not necessarily been ringing off the hook,” but for Strivr’s current customers and potential clients the company is talking with, “those conversations are intensifying.”

About the Author
Aric Jenkins
By Aric Jenkins
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